My inspirations
What influenced me to create this game?
Stardew Valley
and other video games
MortMort
and other creative YouTube channels
My idea
What this game is about.
Stay tuned to find out 🙂
My progress
Here are some snapshots of the game:
Map
I spent a lot of time and energy on drawing the textures for tiles and objects, then putting them together to form maps. To save myself time, I created a map editor that allows me to import, edit, and export JSON map files.
Dialogue
The game features a dialogue system that is heavily influenced by Stardew Valley and similar RPG games. The player interacts with characters that may offer help, deliver tasks, or add depth to the story.
Items and inventory
This includes implementing the user interface and the logic for storing items in a hotbar, a backpack, and clothing slots. Each item is categorized and has a short description.
Tasks
The player must perform tasks in order to advance through the story. Tasks can include collecting items, talking to certain characters, and giving items to characters.
Collision detection
The player cannot walk through a tree, off the land into the void, or into the water (yet).
Animations
So far, I created spritesheets for the player and their clothing, which allows moving around to be pleasing to the eye.
Save files
The game allows the player to save their progress and load existing savefiles.
My to-do list
What's next?
There's tons of features to implement and I'm excited to update this page with the progress I make.